Run Like Hell
Run Like Hell is a hilarious feature film in development, inspired by the cult classic video game. As the director attached to the project, I teamed up with producer Adrian Askarieh and Red Giant Films to create this teaser. Step one was writing the script.
I used Slugline of course, and began by borrowing heavily from the wonderful dialogue in the feature screenplay by Max Adams. I don't know what software Max used to write it, but I was able to copy and paste the text directly from the PDF into Slugine. I then began laying in the strange events that unfold just outside our hero's field of view.
I used Slugline's outline view to keep track of the escalation of events, and producer Aharon Rabinowitz used Slugline to add notes to my drafts, often emailing me the Fountain text directly.
Even on a project this compact, Slugline's flexibility, combined with the openness of the Fountain format, made for an easy collaboration across thousands of miles and multiple time zones.